The player cannot manually build higher-capacity roads they must upgrade them instead. The player can only build two-lane roads using the build tool. Roads carry city services in a similar vein to SimCity (2013). Factories can also be upgraded, although it requires demolishing the original building when it is not producing anything, then replacing it with a new one. Commercial and industrial buildings produce items, and residential zones require them in order to upgrade to a higher density. There is no zoning feature in SimCity BuildIt. Players can change the city name at any time from the settings menu. By default, the city name is random and the player can change this an infinite number of times if they choose to do so. The game starts with 25,000 simoleons and 50 SimCash on hand. These can be spent on services in the regional tab, and hot spots which can also be upgraded using regional currency. This does not apply to Capital City Region. They are earned by completing Sim Offers, completing rows in the Export HQ, Upgrading Buildings in your region, or using SimCash.
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